文字的抗锯齿绘制
我们要做的就是修改其Quality属性,该值决定了文字的输出质量,
可取值为fqDefault(默认质量)、fqDraft(草稿质量)、fqProof(正稿质量)、fqNonAntialiased(无抗锯齿质量)和fqAntialiased(抗锯齿质量)
我使用以下语句,在图片上画出的问题锯齿明显消除。
img2.Picture.Bitmap.Canvas.Font.Quality := fqAntialiased;
字体相关属性
{Style: 字体样式; 是个集合值, 是下面可选值或它们的组合:}
fsBold = System.UITypes.TFontStyle.fsBold;
{$EXTERNALSYM fsBold}
fsItalic = System.UITypes.TFontStyle.fsItalic;
{$EXTERNALSYM fsItalic}
fsUnderline = System.UITypes.TFontStyle.fsUnderline;
{$EXTERNALSYM fsUnderline}
fsStrikeOut = System.UITypes.TFontStyle.fsStrikeOut;
{$EXTERNALSYM fsStrikeOut}
{Pitch: 是字间距相关的, 有三个枚举值可选(不过我没测试出效果):}
fpDefault = System.UITypes.TFontPitch.fpDefault;
{$EXTERNALSYM fpDefault}
fpVariable = System.UITypes.TFontPitch.fpVariable;
{$EXTERNALSYM fpVariable}
fpFixed = System.UITypes.TFontPitch.fpFixed;
{$EXTERNALSYM fpFixed}
{Quality属性,该值决定了文字的输出质量}
fqDefault = System.UITypes.TFontQuality.fqDefault;
{$EXTERNALSYM fqDefault}
fqDraft = System.UITypes.TFontQuality.fqDraft;
{$EXTERNALSYM fqDraft}
fqProof = System.UITypes.TFontQuality.fqProof;
{$EXTERNALSYM fqProof}
fqNonAntialiased = System.UITypes.TFontQuality.fqNonAntialiased;
{$EXTERNALSYM fqNonAntialiased}
fqAntialiased = System.UITypes.TFontQuality.fqAntialiased;
{$EXTERNALSYM fqAntialiased}
fqClearType = System.UITypes.TFontQuality.fqClearType;
{$EXTERNALSYM fqClearType}
fqClearTypeNatural = System.UITypes.TFontQuality.fqClearTypeNatural;
{$EXTERNALSYM fqClearTypeNatural}
{Orientation: 旋转角度, 单位是 1/10 度, 举个例子:}
img2.Picture.Bitmap.Canvas.Font.Orientation := 450;
更多delphi 图像相关函数 见https://www.cnblogs.com/guorongtao/category/1488287.html
正文完